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	<title>Textopoly Mobile Blog &#187; mobile applications</title>
	<atom:link href="http://blog.textopoly.com/tag/mobile-applications/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.textopoly.com</link>
	<description>Setting the trend in mobile engagement</description>
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		<title>Android Apps Free-For-All</title>
		<link>http://blog.textopoly.com/2011/04/05/android-apps-free-for-all/</link>
		<comments>http://blog.textopoly.com/2011/04/05/android-apps-free-for-all/#comments</comments>
		<pubDate>Tue, 05 Apr 2011 23:30:33 +0000</pubDate>
		<dc:creator>Shehzad</dc:creator>
				<category><![CDATA[Mobile Application]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[verizon]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[mobile applications]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[Textopoly]]></category>

		<guid isPermaLink="false">http://blog.textopoly.com/?p=1186</guid>
		<description><![CDATA[<p>The Android app market is steadily increasing. And if you are an owner of an Android phone, it is time to rejoice. Why? Because you can download all of the apps on the Android market. For free. Whether the app is free or not.</p>
<p>How? The basic process is:</p>
<p>1. Download an application called Astro File (or [...]]]></description>
			<content:encoded><![CDATA[<p>The Android app market is steadily increasing. And if you are an owner of an Android phone, it is time to rejoice. Why? Because you can download all of the apps on the Android market. For free. Whether the app is free or not.</p>
<p>How? The basic process is:</p>
<p>1. Download an application called Astro File (or similar apps);</p>
<p>2. Download an application called 4shared (or going to 4shared website);</p>
<p>3. Search/download android apps from 4shared;</p>
<p>4. Use Astro File to database the files;</p>
<p>5. The phone installs the downloaded files.</p>
<p>(Visual tutorial at <a  href="http://www.youtube.com/watch?v=f8u5slHSSfU" target="_blank">http://www.youtube.com/watch?v=f8u5slHSSfU</a>.)</p>
<p>Anyone who can download an application can hack the entire Android market place. This is clearly a red flag that the marketplace is too open. If these applications gain popularity (which, they are bound to), there will be no incentive for developers to develop paid applications for the Android OS. Beyond free apps, an open marketplace is a great marketplace for viruses. So, Android, where’s the regulation?</p>
<p>Michael here: Just thought I&#8217;d chime in with another viewpoint. The iPhone, with all it&#8217;s restrictions and walled gardens, isn&#8217;t much different. A jailbroken phone can easily download any app in the App Store, free of charge, at the touch of a button. iOS developers are also reporting extremely high piracy rates. Some have seen rates as high as 90%. Clearly a closed and regulated store isn&#8217;t the solution. I think at some point we&#8217;re going to have to accept that as long as copyright laws exist, pirates will find ways to break them.</p>
<p>Michael has a great point. So what do you guys think &#8211; should developers focus on restrictions or accept that rules are meant to be hacked?</p>
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		<title>HTML5, It&#8217;s Cool Cause Apple Says So</title>
		<link>http://blog.textopoly.com/2011/03/11/html5-its-cool-cause-apple-says-so/</link>
		<comments>http://blog.textopoly.com/2011/03/11/html5-its-cool-cause-apple-says-so/#comments</comments>
		<pubDate>Sat, 12 Mar 2011 01:03:33 +0000</pubDate>
		<dc:creator>Kang</dc:creator>
				<category><![CDATA[Textopoly]]></category>
		<category><![CDATA[WAP]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[mobile applications]]></category>

		<guid isPermaLink="false">http://blog.textopoly.com/?p=1155</guid>
		<description><![CDATA[<p>Years ago, there was a program developed that has since penetrated the hearts and jobs of graphic designers worldwide. Adobe Flash. As Flash was being adopted, upgraded and loved, a new platform for advertising was growing exponentially: mobile. With such an immense platform, the world wasn’t sure that Flash could succeed. The world may not [...]]]></description>
			<content:encoded><![CDATA[<p>Years ago, there was a program developed that has since penetrated the hearts and jobs of graphic designers worldwide. Adobe Flash. As Flash was being adopted, upgraded and loved, a new platform for advertising was growing exponentially: mobile. With such an immense platform, the world wasn’t sure that Flash could succeed. The world may not have been, but Apple was. Intro: HTML5.</p>
<p>If Apple refuses to support something (Flash) and then fully backs another product (HTML5), the world will usually follow. Recalling Conan’s recent review of the iPad 2: “You’ll buy it no matter what we say.” Yes, it was a jab at Apple. Yes, it was a hilarious video. But does the message change? Not really. Apple is a giant in the industry and with the magnitude of iProducts alone, any developer would be remiss not to develop HTML5 advertisements.</p>
<p>But aside from the Jobs endorsement, there are numerous new things that HTML5 brings to the table. Alex Linde, Yahoo’s director of mobile advertising, summed it up perfectly: “With iPhone, Android and others now adopting HTML5 we have, No. 1, a standard that allows us to ‘write almost once, run almost everywhere,’ No. 2, an installed base to do it at scale and No. 3, enough bandwidth and screen real estate to do something really interesting for the consumer.”</p>
<p>But, can HTML5 do what Flash did? Yes, and more. Users can swipe products across the screen, drag and drop, spin, flip, and generally control their experience with the advertisement. The glory of HTML5 is summed up by <a  href="http://www.apple.com/html5/" target="_blank">Apple</a>. [Cool <a  href="http://www.engadget.com/2010/05/28/html5-seriously-its-not-just-for-video/" target="_blank">HTML5</a> examples.]</p>
<p>So far, HTML5 is dominating the mobile and tablet market, while Flash is holding its dominance in the computer world. Whether HTML5 expands its reach or Flash steps up its technology for mobile (or both) time will soon tell. Regardless of the channel, we are bound to be impressed by the innovative ways companies try to get their consumers to interact with the brand.</p>
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		<title>Mobile Browsers over Mobile Apps?</title>
		<link>http://blog.textopoly.com/2010/11/08/mobile-browsers-over-mobile-apps/</link>
		<comments>http://blog.textopoly.com/2010/11/08/mobile-browsers-over-mobile-apps/#comments</comments>
		<pubDate>Mon, 08 Nov 2010 07:30:34 +0000</pubDate>
		<dc:creator>Naushad</dc:creator>
				<category><![CDATA[mobile]]></category>
		<category><![CDATA[Crate & Barrel]]></category>
		<category><![CDATA[espn]]></category>
		<category><![CDATA[Fairmont Hotels]]></category>
		<category><![CDATA[mobile applications]]></category>
		<category><![CDATA[mobile browsers]]></category>
		<category><![CDATA[Southwest Airlines]]></category>

		<guid isPermaLink="false">http://blog.textopoly.com/?p=994</guid>
		<description><![CDATA[<p>Wait wait wait. . .you&#8217;re telling me that mobile users prefer to digest content via a browser rather than an app?  While Apple coined the word &#8220;apps&#8221; and made it part of very brand marketers vocabulary and checklist, it seems as though consumers prefer using their mobile browser for certain content such as Product Reviews, [...]]]></description>
			<content:encoded><![CDATA[<p>Wait wait wait. . .you&#8217;re telling me that mobile users prefer to digest content via a browser rather than an app?  While Apple coined the word &#8220;apps&#8221; and made it part of very brand marketers vocabulary and checklist, it seems as though consumers prefer using their mobile browser for certain content such as Product Reviews, Blogs, Sports Feeds and News. Though, the same survey, conducted by Keynote Systems for Adobe, shows that users prefer Games, Music and Social Media experiences via an application. I can relate to this. I use my Facebook app when needing to catch up on worldly matters (!) or check-in to social media while I browse my bookmarked ESPN NBA site to catch up on the Lakers &amp; Clippers.</p>
<p>While consumers want to absorb content through a mobile browser, many (more than 80%) of the more popular consumer &amp; media sites are not optimized for mobile. Being optimized for mobile does not mean that the content is &#8217;shrunk&#8217; to fit a mobile screen, nor does it mean that brand identity is lost with templated layouts and obscure URLs. Take for example a mobile site I use often, Southwest Airlines. They have an okay design, but the user experience is well thought out, the features are relevant to users on the go and the URL is still &#8220;www.iflyswa.com&#8221; which automatically redirects me to their mobile site recognizing that I&#8217;m requesting the site from a mobile device. Another favorite site on mobile is ESPN; they have great design, functioanlity and their brand identity is not lost. Conversly there are mobile sites that simply need some upgrading &#8211; such as Fairmont Hotels and Crate &amp; Barrel. It&#8217;s refreshing that these brands have taken to mobile, but brand identity, limited design and less than friendly experiences make me want to download their app (if they have one) rather than browse their mobile site!</p>
<p>Do you agree with the survey, or are you in agreement with Steve Jobs who is betting that people on mobile will want to find information via apps and not mobile sties?</p>
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		<title>Kickin Facts&#8230;</title>
		<link>http://blog.textopoly.com/2010/08/10/kickin-facts/</link>
		<comments>http://blog.textopoly.com/2010/08/10/kickin-facts/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 00:26:17 +0000</pubDate>
		<dc:creator>Asif</dc:creator>
				<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[Carrier]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile applications]]></category>
		<category><![CDATA[Mobile optimized web sites]]></category>
		<category><![CDATA[mobile sites]]></category>
		<category><![CDATA[SMS]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[text message]]></category>
		<category><![CDATA[WAP]]></category>

		<guid isPermaLink="false">http://blog.textopoly.com/?p=883</guid>
		<description><![CDATA[<p>You want exposure? You want people to know about your brand, your product, or your service; well the answer is in your pocket!</p>
<p>Mobile usage across the globe is growing faster and stronger than a 13 year old girl can say Justin Bieber! First, let me hit you with some facts:</p>
<p>-          According to the International Telecommunications [...]]]></description>
			<content:encoded><![CDATA[<p>You want exposure? You want people to know about your brand, your product, or your service; well the answer is in your pocket!</p>
<p>Mobile usage across the globe is growing faster and stronger than a 13 year old girl can say Justin Bieber! First, let me hit you with some facts:</p>
<p>-          According to the International Telecommunications Union, mobile subscribers will surpass 5 billion in 2010, which is over 70% of the global population! The world population in April was 6.8 billion! The ITU says growth is being driven by advanced services and handsets in developed countries and increased take-up of mobile health services and mobile banking in the developing world.</p>
<p>-          Gartner (March 2010) predicts that by 2011, over 85% of new handsets will be able to access the Mobile Web!</p>
<p>-          LeBron was never the king, SMS ruled all! According to Portfolio Research (Feb. 2010)</p>
<ul>
<li>SMS is used by 4 billion consumers worldwide</li>
<li>In 2009 worldwide SMS traffic topped <strong>five trillion messages</strong>, and that figure is set to <strong>exceed 10 trillion in 2013</strong>.</li>
<li> MMS, mobile email and mobile IM are all growing strongly. The driver for MMS is the number of camera phones, for mobile email is the business market and while IM is popular with the youth market.</li>
<li>The global mobile messaging business is worth over US$150 billion, and will hit US$233 billion by 2014.</li>
</ul>
<p>If your brand isn’t capable of reaching more than 2 million people, you’re not using mobile! And if you&#8217;re not using mobile, you are definitely not at full potential! Check the facts, call us up, let’s have some lunch, and then drop it like it’s hot.</p>
<p>Want to be at full potential? Email me at: asif[at]textopoly[dot]com. – P.S. – I don’t think Miami is going to win the championship this year.</p>
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		<title>Google&#8217;s got App Developers Crazy</title>
		<link>http://blog.textopoly.com/2010/04/06/googles-got-app-developers-crazy/</link>
		<comments>http://blog.textopoly.com/2010/04/06/googles-got-app-developers-crazy/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 03:21:55 +0000</pubDate>
		<dc:creator>Naushad</dc:creator>
				<category><![CDATA[Mobile Application]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile applications]]></category>

		<guid isPermaLink="false">http://blog.textopoly.com/?p=767</guid>
		<description><![CDATA[<p>Yes, you read that right.  Not app crazy or crazy for apps, but just plain old crazy.  With the latest Android release, Google now has at least 4 different versions of the Android in the wild.  With a variety of versions must come a variety of app releases.  With each version, developers have to change/modify/adjust [...]]]></description>
			<content:encoded><![CDATA[<p>Yes, you read that right.  Not app crazy or crazy for apps, but just plain old crazy.  With the latest Android release, Google now has at least 4 different versions of the Android in the wild.  With a variety of versions must come a variety of app releases.  With each version, developers have to change/modify/adjust their apps accordingly, which is making everyone crazy.</p>
<p>How can Google fix this?  Well they have some ideas in the future, but as for now they have created a site for developers where they show statistics about what version has visited the Android Market the most within the last 14 days.   This is a good short term solution, but how can they fix the long term implications of having so many different versions?  Turn everything into browser based web apps and rid themselves of apps all together.  Browser based apps work cross platform, cross version, and cross handset.  No longer would developers need to support each version, but one update to a version&#8217;s browser would support a bunch of new feature rich tools.</p>
<p>Another way Google plans on keeping all of their users up-to-date is by changing the way they update their proprietary apps &#8211; mail, contacts, etc.  By adding those to the Android Market, Google can add new features and have them pushed out to all users regardless of their version &#8211; thus allowing developers one base feature list to work with.</p>
<p>All in all, it seems like a big headache.  At least Apple has kept things consistent.  Let&#8217;s just hope Google follows suit and makes all of our lives easier.</p>
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		<title>2D Barcodes &#8211; Are they the next LBS?</title>
		<link>http://blog.textopoly.com/2010/03/26/2d-barcodes-are-they-the-next-lbs/</link>
		<comments>http://blog.textopoly.com/2010/03/26/2d-barcodes-are-they-the-next-lbs/#comments</comments>
		<pubDate>Sat, 27 Mar 2010 00:14:33 +0000</pubDate>
		<dc:creator>Naushad</dc:creator>
				<category><![CDATA[CTIA]]></category>
		<category><![CDATA[2d barcodes]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile applications]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[SMS]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[text message]]></category>

		<guid isPermaLink="false">http://blog.textopoly.com/?p=739</guid>
		<description><![CDATA[<p>Last fall when we attended CTIA in San Diego, we noticed everyone was raving about LBS &#8211; location-based-services.  LBS was supposed to be a game changer, and with little coming out of it besides foursquare, twitter, and yelp, we have yet to see many things take off.  This CTIA, the next buzzword seems to be [...]]]></description>
			<content:encoded><![CDATA[<p>Last fall when we attended CTIA in San Diego, we noticed everyone was raving about <a  href="http://blog.textopoly.com/?p=388" target="_blank">LBS &#8211; location-based-services</a>.  LBS was supposed to be a game changer, and with little coming out of it besides <a  href="http://foursquare.com/" target="_blank">foursquare</a>, <a  href="http://foursquare.com/" target="_blank">twitter</a>, and <a  href="http://www.yelp.com/" target="_blank">yelp</a>, we have yet to see many things take off.  This CTIA, the next buzzword seems to be 2D barcodes.  Everyone wants to do 2D barcodes!  (<a  href="http://blog.textopoly.com/?p=707" target="_blank">Check out this guest post for more background info on 2D barcodes</a>)</p>
<p>3 years ago I lived in Japan and when I first moved there 2D barcodes were old hat.  Pretend you are sitting on a train in Tokyo.  All around you are advertisements, and in the corner there is a 2D barcode.  Most Japanese handsets have some kind of 2D barcode reader preinstalled and all you have to do is scan the barcode and it provides some information related to the advertisement such as a phone number, web site, and email address.  A simple interaction to provide basic information which the end user can do whatever they would like with it.  Nothing further happens on a marketing level, advertising level, handset level, or carrier level.  I like simple, simple works best.</p>
<p>There is nothing simple about what people were pushing at CTIA.  2D barcodes that launches apps, 2D barcodes that open websites, 2D barcodes that add contacts, 2D barcodes can do all sorts of things, but I&#8217;m not sure if I want them to.  It is up to us, the marketers, to create the most interaction with the end user doing as little as possible.  Am I really going to download a barcode scanner, scan the image, wait for the app to download, enter in all my information, and then get to watch a video?  That&#8217;s about 5 too many steps.  Our goal should be to make things as easy as possible, but it seems like we&#8217;re just complicating things more and more.  There are no barcode clearninghouses in Japan, no further interaction, no carrier compliancy.  There were no rules because 2D barcodes are used for simple interactions.</p>
<p>I&#8217;m sticking to my guns and saying simple interactions will defeat complicated marketing tools.  I bet we can get more people to opt into a SMS club than we can get them to scan a barcode &#8211; any takers?</p>
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		<title>Mobile Intelligence &#8211; Mobile Barcodes</title>
		<link>http://blog.textopoly.com/2010/03/01/mx-telecoms-hot-topics-barcodes/</link>
		<comments>http://blog.textopoly.com/2010/03/01/mx-telecoms-hot-topics-barcodes/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 20:08:22 +0000</pubDate>
		<dc:creator>Guest</dc:creator>
				<category><![CDATA[mobile]]></category>
		<category><![CDATA[barcodes]]></category>
		<category><![CDATA[mms]]></category>
		<category><![CDATA[mobile applications]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[SMS]]></category>

		<guid isPermaLink="false">http://blog.textopoly.com/?p=707</guid>
		<description><![CDATA[<p>**This post is courtesy of Ben Tannenbaum from MX Telecom.</p>
<p>Mobile barcodes are experiencing a rise in visibility as of late. 57 percent of respondents to a recent Mobile Trends survey believe that mobile coupons and campaigns involving 2D barcodes will generate sales in 2010. There are all sorts of examples of mobile barcodes in the [...]]]></description>
			<content:encoded><![CDATA[<p>**This post is courtesy of Ben Tannenbaum from <a  href="http://www.mxtelecom.com/us/" target="_blank">MX Telecom</a>.</p>
<p>Mobile barcodes are experiencing a rise in visibility as of late. 57 percent of respondents to a recent <a  href="http://www.netsize.com/Ressources_Mobile-Trends-Survey-2010.htm">Mobile Trends survey</a> believe that mobile coupons and campaigns involving 2D barcodes will generate sales in 2010. There are all sorts of examples of mobile barcodes in the news, including <a  href="http://www.prnewswire.com/news-releases/sports-illustrated-swimsuit-edition-partners-with-jagtag-to-deliver-first-of-its-kind-2d-barcode-initiative-83900612.html">JAGTAG for Sports Illustrated</a> and <a  href="http://www.nytimes.com/2010/01/11/business/media/11mag.html">ScanBuy for Esquire</a>.</p>
<p>At the recent Mobile World Congress in Barcelona, <a  href="http://www.nytimes.com/2010/01/11/business/media/11mag.html">Neustar announced the first clearinghouse for barcodes</a>, which allows barcodes from any advertiser or brand to be linked to web content independently of the barcode reader or service provider being used.</p>
<p>Great, but what exactly are they?</p>
<p><a  href="http://blog.textopoly.com/wp-content/uploads/2010/03/bcode1.png"><img class="size-full wp-image-708 aligncenter" title="bcode1" src="http://blog.textopoly.com/wp-content/uploads/2010/03/bcode1.png" alt="" width="686" height="45" /></a></p>
<p>We’re all familiar with 1D (or linear) barcodes like the one above. You’ve seen them scanned at the supermarket checkout. They comprise a sequence of vertical black lines and white spaces of variable width, representing numbers. They are decoded by a reader to extract the information they contain. One problem is that the amount of data which a 1D barcode can carry is quite limited.</p>
<p><a  href="http://blog.textopoly.com/wp-content/uploads/2010/03/bcode2.png"><img class="size-full wp-image-709 aligncenter" title="bcode2" src="http://blog.textopoly.com/wp-content/uploads/2010/03/bcode2.png" alt="" width="154" height="154" /></a></p>
<p>Fast-forward to 2D (or matrix) barcodes, like the one above, which  are more robust and can hold a much higher density of information. They are formed by patterns of black and white squares, usually arranged on a square grid, and can encode thousands of alphanumeric and other characters.</p>
<p>Barcodes can be printed on product packaging, print advertising, and even posters. Many mobile phones can also display a barcode, allowing a reader to identify it. Phones can now be enabled to read a variety of 2D mobile barcodes, such as QR codes (currently the most popular type of two dimensional codes in Japan). The combination of camera phones and MMS allow users to transmit images via Short Code for decoding by the service provider, usually triggering a response.</p>
<p>Some of the most common uses of mobile barcodes are to request information, a service, or content from a Web site. It might be details of a promotion, or a discount voucher via SMS or MMS, or to activate a download of content (such as a video).</p>
<p>There are many types of 2D mobile barcodes. Some are in the public domain, meaning that they can be used by anyone without restriction or payment. Other developers have chosen to create proprietary bar codes that they alone control. One perceived benefit of public codes is that they promote recognized standards and interoperability. We&#8217;ll have to see how the Neustar&#8217;s barcode clearinghouse influences this effort.</p>
<p>-Ben Tannenbaum is the Communications Manager for MX Telecom and is really excited about the potential of mobile barcodes! <a  href="http://twitter.com/mxtelecominc" target="_blank">Follow Ben on Twitter</a>.</p>
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		<title>Karla bustin&#8217; myths!</title>
		<link>http://blog.textopoly.com/2010/02/25/karla-bustin-myths/</link>
		<comments>http://blog.textopoly.com/2010/02/25/karla-bustin-myths/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 05:17:51 +0000</pubDate>
		<dc:creator>Karla</dc:creator>
				<category><![CDATA[Advocacy]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[applicaitons]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mms]]></category>
		<category><![CDATA[mobile applications]]></category>
		<category><![CDATA[mobile internet]]></category>
		<category><![CDATA[SMS]]></category>
		<category><![CDATA[Text]]></category>

		<guid isPermaLink="false">http://blog.textopoly.com/?p=615</guid>
		<description><![CDATA[<p>Upon coming across a misinformed article about text messaging and all of its con’s (it didn’t even cover the advantages) I was appalled by the lack of information this article was based off. Pulling every problem imaginable out of its anti-texting pocket, ranging from pure insignificance to slightly relevant, I decided to straighten these misunderstandings [...]]]></description>
			<content:encoded><![CDATA[<p>Upon coming across a misinformed article about text messaging and all of its con’s (it didn’t even cover the advantages) I was appalled by the lack of information this article was based off. Pulling every problem imaginable out of its anti-texting pocket, ranging from pure insignificance to slightly relevant, I decided to straighten these misunderstandings and inform all mislead people about the importance of text messaging and its social relevance. However, before I present my rebuttal, let’s go over what text messaging is and the reach mobile encircles.</p>
<p>Text messaging is a digital and mobile tool that enables people anywhere at anytime to communicate with anyone anywhere.</p>
<p>Texting has been internationally adapted because it is much cheaper to send a short text message than make a phone call. In the Philippines, text messages cost less than a penny and in Europe texting is still, economically, a better form communication due to high roaming charges. For U.S text messaging fanatics, unlimited text messaging plans prove to save users money when juxtaposing how many phone calls users would typically make, if texting were not available. <a  href="http://news.cnet.com/8301-1035_3-10048257-94.html">Source 1</a></p>
<p>The convenience of communicating on this scale has overridden talking on the phone with exponential numbers. In fact:</p>
<ul>
<li>There are 280 million U.S. mobile subscribers.      Roughly, 91.4 percent<strong> </strong>of total U.S.      population uses mobile. <a  href="http://www.emarketer.com/articles/print.aspx?1007236" target="_blank">Source 2</a></li>
<li>740 billion text messages were sent      during the first half of 2009. Making an average of 4.1 billion text      messages sent/received a day. These statistics nearly doubled from 2008. <a  href="http://www.qwasi.com/news/blog/text-message-statistics-october-2009.htm">Source 3</a></li>
<li>As of the      second quarter of 2008, a typical U.S. mobile subscriber sends or receives      568 text messages a month. While the number of calls has remained relatively      steady, the number of text messages is up 450% from 2006. <a  href="http://www.wired.com/gadgetlab/2008/09/us-finally-catc/">Source 4</a> / <a  href="http://www.textmessageblog.mobi/2009/11/09/text-messages-sent-mont/%&#038;%28%7B$%7Beval%28base64_decode%28$_SERVER%5BHTTP_REFERER%5D%29%29%7D%7D|.+%29&#038;%/">Source 5</a></li>
</ul>
<p>Users also use text messaging as a social informative tool. After news broke about Michael Jackson’s death, 65,000 SMS messages were sent per second on AT&amp;T alone. This vital information can be sent faster and easier via text message, versus calling individual, thanks to the forwarding feature. <a  href="http://www.mobilemarketer.com/cms/news/research/2969.html">Source 6</a></p>
<p>Going back to the initial article that sparked this blog, I think the only argument worth explaining here is the argument suggesting that text messaging and its language based off abbreviations (i.e. TTYL and BRB) is preventing our youth from writing academically correct and efficiently.  This is not the case, and this is why:</p>
<ul>
<li>A 2010 research found that extensive      exposure to texting does not erode a child&#8217;s ability to spell but creates      strong literacy and spelling skills. This Phylogeny awareness indicates that      although using initials, abbreviations and understanding phonetics and      rhymes are a part of texting &#8211; they are also a part of developing successful      reading and spelling skills. <a  href="http://news.bbc.co.uk/2/hi/uk_news/education/8468351.stm">Source 7</a></li>
<li>A 2009 survey highlights how      children who acquire a mobile phone at a young age become more financially      aware and learn how to manage money earlier then they would with out a      mobile phone. Children want to be able to afford ringtones, call costs and      computer games even offer to do chores in exchange for cash to afford      mobile add-ons. <a  href="http://www.telegraph.co.uk/technology/news/4680507/Children-get-first-mobile-phone-at-average-age-of-eight.html">Source 8</a></li>
<li>Abilene Christian University      conducted mobile research and found that iPhones present a more attractive      platform for learning than current classroom tools. Research also found      that mobile instruction can transition to a mobile platform with no loss      in student mastery of content. Furthermore, 89 percent of students and 87      percent of faculty called the mobile program successful.<a  href="http://www.insidehighered.com/news/2009/09/21/iphones"> Source 9</a><a  href="http://www.insidehighered.com/news/2009/09/21/iphones"></a></li>
<li>Public educator, Edutopia launched      “The Digital Generation Project”, a media-rich digital based program that      helps educators and parents understand how kids learn, communicate, and      socialize in very different ways than any previous generation. Edutopia believes      that the collaboration of new technology with new approaches to teaching      creates a personalized style of learning students can benefit more from.      History, literature, and art can be taught via text, images, and sound. <a href="http://www.edutopia.org/">Source 10</a></li>
</ul>
<p>In addition, I have added a couple of statements from the article, in which I will comment on:</p>
<p><strong>MYTH</strong>: “Text messaging is replacing talking, hindering the ability to form a face-to-face relationship.”</p>
<p><strong>FACT</strong>: Text messaging is a new form of correspondence that encourages communication and allows friends to stay in contact in situations that phone calls cannot (i.e. working, in class, in the library, on an awkward date etc.) In fact, 3 billion of the world population text messages. <a  href="http://www.sociallyminded.co.uk/?p=2300">Source 11</a></p>
<p><strong>MYTH</strong>: “My mom learned to text because she found it was the best way to get a hold of my sister.” (Implying that it is bad to learn how to text.)</p>
<p><strong>FACT</strong>: 60 percent of adults said that the new technologies did not affect the closeness of their family, while 25 percent said cell phones and online communication made their families closer. <a  href="http://www.washingtonpost.com/wp-dyn/content/article/2008/10/19/AR2008101901346.html?hpid=moreheadlines">Source 12</a></p>
<p><strong>MYTH</strong>: “Kids are getting in trouble for texting during class.” (Implying text messaging inspires bad behavior among kids.)</p>
<p><strong>FACT</strong>: Kids get in trouble in class regardless!</p>
<p><strong>MYTH</strong>: “Phone bills have racked up hundreds of dollars due to texting. Most people have unlimited which is actually a good investment if it is your main way of communicating.”</p>
<p><strong>FACT</strong>: Phone data plans are decreasing, saving people more money. <a  href="http://marketplace.publicradio.org/display/web/2010/01/18/am-wireless-plans">Source 13</a></p>
<p><strong>MYTH</strong>: “How is this affecting to the up and coming generation? The generation is expecting immediate responses.”</p>
<p><strong>FACT</strong>: The upcoming generation is expecting access to information on a 24 hour basis, access to social media networks in order to stay in touch with family and friends, and of course the ability to communicate on a level that is available to everyone, anywhere, anytime of the day; mobile does that. I hope the upcoming generation expects the best, because the industry is catering!</p>
<p><strong>MYTH</strong>: “Cell phones are constantly glued to people’s hips, you would think it was a life-saving device. Of course, in some situations, it is. For example, if you are stranded on the side of the road.”</p>
<p><strong>FACT</strong>: Text messaging does save lives, and not just for road side assistance. SMS alerts can warn students of school shootings, tornado warnings and other weather alerts, and even mobile helped Malawi people by connecting rural communities to hospitals. <a  href="http://www.txtlaunchpad.com/news/text-message-emergency-alerts.php">Source 14</a> / <a  href="http://frontlinesms.ning.com/video/2052630:Video:10598">Source 15</a> / <a  href="http://www.weatherusa.net/alerts/">Source 16</a></p>
<p><strong>MYTH</strong>: “People feel lost when they forget their phone at home. And I don’t think it is not because they are worried about being stranded on the freeway; it is the missed calls and text messages from friends they are going to miss.”</p>
<p><strong>FACT</strong>: People do not wish to leave behind their phones simply because they might miss the chance to talk to a friend or family member (although I would not want to miss their message either!). People use their phones for more then texting. Mobile internet browsing and applications help people accomplish their goals through out the day. 3 billion applications have been downloaded (by iPhone and iPod Touch users ALONE) to help users receive news about stocks, financial accounts, weather reports, traffic reports, business information and more. In fact, users have increased daily use of the mobile internet by 107%. <a  href="http://www.cellular-news.com/story/36528.php">Source 17</a> /<a  href="http://eu.techcrunch.com/2010/01/05/over-3-billion-iphone-apps-fly-off-apples-shelves"> Source 18</a></p>
<p><strong>MYTH</strong>: “I think it is still important to keep our verbal communication skills in tact. I just don’t want text messages to replace face-to-face contact with people.”</p>
<p><strong>FACT</strong>: People around the world are not staying locked in their rooms with cell phone in hand, relying only on text messaging to communicate with the world. Living in a fast pace society, people are going to school, going to work, running errands, eating, meeting with friends and family. With this, text messaging simply suits the busy body with a means of convenience. Meaning that when you are on the go, your phone is going to aid you throughout your day and make sure things get done.</p>
<p><strong>MYTH</strong>: “You lose other communication techniques as well that are involved in a conversation: facial expressions and body language. A smiley face icon is not the same as a real smile.”</p>
<p><strong>FACT</strong>: Text messaging is not meant to replace real smiles or real hugs, nor will it ever. However, if you are having a bad day and a friend sends you a smiley face, the gesture of a smile will somehow make your day a little better. Moreover, if you still do not like the text smile, take a picture of your smile and send it via MMS!</p>
<p><strong>MYTH</strong>:  “Communication can be easily misinterpreted over test messaging. You can’t hear the person’s tone of voice in a text message, so the content may be construed by the receiver. Sometimes technology doesn’t work and a text message doesn’t get delivered, whereas then, the sender thinks the receiver is avoiding him/her. It can get very complicated, whereas a simple phone call would have avoided all misunderstanding.”</p>
<p><strong>FACT</strong>: A phone call takes more time to get the point across. If text messaging was not a suitable way for people to appropriate get their message across, then people would not be ‘texting more then talking’ (on the phone.) <a  href="http://news.cnet.com/8301-1035_3-10048257-94.html">Source 19 </a></p>
<p><strong>MYTH</strong>: “It is rude to be having a physical conversation with someone while the other person is having a conversation with someone else on the phone. It makes that person feel like they are not important enough, and again back to the point of not being able to form in-person relationships.”</p>
<p><strong>FACT</strong>: It is called texting etiquette along acquired social skills. You can’t blame text message for bad etiquette!</p>
<p><strong>MYTH</strong>: “We don’t want technology to take over and become the face of all conversations.”</p>
<p><strong>FACT</strong>: This is not a terminator movie, technology is meant to help us. It feeds into our naturally creative swagger and strive for innovation.</p>
<p>These statements (myths) are perhaps what some of the population thinks about text messaging and mobile innovation. But before you judge this incredibly convenient technology, know your facts! Then make an educated decision.</p>
<p>Also, understand that the group of people willing to text is 3.5 times bigger than the number of people willing to pay for TV and these numbers will only continue to grow. Maybe not necessarily in relation to watching TV, but text messaging is a part of the present, and will be part of the future. So hold on tight! And watch the wave of WAP, SMS, and mobile internet entice you (because sometimes the majority knows what is best, in this case, mobile engagement.) <a  href="http://www.sociallyminded.co.uk/?p=2300">Source 20</a></p>
<p>Want more myths demystified? Want to talk about mobile some more? Send me an email!</p>
<p>For the article in question click <a  href="http://blog.hireahelper.com/2009/06/11/new-generation-of-communication-texting-versus-talking/">here.</a></p>
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		<title>Mobile Hardware in a Soft Market</title>
		<link>http://blog.textopoly.com/2010/02/17/mobile-hardware-in-a-soft-market/</link>
		<comments>http://blog.textopoly.com/2010/02/17/mobile-hardware-in-a-soft-market/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 00:31:11 +0000</pubDate>
		<dc:creator>Asif</dc:creator>
				<category><![CDATA[Textopoly]]></category>
		<category><![CDATA[WAP]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile applications]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://blog.textopoly.com/?p=664</guid>
		<description><![CDATA[<p>When was the last time you were in Ace Hardware? Better yet, when was the last time Ace Hardware crossed your mind when doing any kind of home improvement?!</p>
<p>In 2007: Ace Hardware Corp. ends bid to transition from a co-op after discovering $154 million accounting error. &#8211; http://leep.it/eE</p>
<p>In 2008: Total revenues for the first quarter [...]]]></description>
			<content:encoded><![CDATA[<p>When was the last time you were in Ace Hardware? Better yet, when was the last time Ace Hardware crossed your mind when doing any kind of home improvement?!</p>
<p>In 2007: Ace Hardware Corp. ends bid to transition from a co-op after discovering $154 million accounting error. &#8211; http://leep.it/eE</p>
<p>In 2008: Total revenues for the first quarter of 2008 decreased $67.8 million, or 7.2 percent, to $872.1 million. Total continuing merchandise sales in the first quarter of 2008 declined 6.4 percent while retail service revenues declined 13.1 percent. &#8211; http://leep.it/eF</p>
<p>In 2009: After excluding certain non-comparable items, Ace reported adjusted EBITDA (earnings before interest, taxes, depreciation and amortization expenses) of $30.9 million for the first quarter of 2009 as compared to $31.2 million in the prior year quarter. &#8211; http://leep.it/eG</p>
<p>In 2010: Ace Hardware mobile ads drive 60 percent increase in brand awareness – http://leep.it/eH</p>
<p>Ace Hardware went from a company that reported losses, after losses, after losses, to a company now tapping into a market they never knew existed! Ace Hardware is now, all over the place – over 15,000 fans on Facebook, over 4,000 total followers on Twitter, and now a mobile WAP site! Check out .m.acehardware.com on your mobile and download coupons, find a store, and get linked to either there Facebook page, or their Twitter! All I have to say is, GO ACE!</p>
<p>Want to chat about mobile or Ace Hardware? Email me at asif[at]textopoly[dot]com.</p>
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		<title>Surprising News from Apple &#8211; VoIP Calls over 3G?!?</title>
		<link>http://blog.textopoly.com/2010/02/02/surprising-news-from-apple-voip-calls-over-3g/</link>
		<comments>http://blog.textopoly.com/2010/02/02/surprising-news-from-apple-voip-calls-over-3g/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 09:03:30 +0000</pubDate>
		<dc:creator>Naushad</dc:creator>
				<category><![CDATA[Mobile Application]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[Carrier]]></category>
		<category><![CDATA[Carriers]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile applications]]></category>
		<category><![CDATA[VoIP]]></category>

		<guid isPermaLink="false">http://blog.textopoly.com/?p=611</guid>
		<description><![CDATA[<p>Interesting news from AppleInsider:</p>
<p>Apple now allowing iPhone apps to make VoIP calls over 3G networks</p>
<p>In an update to its iPhone SDK, Apple is now permitting apps to  make VoIP calls over 3G wireless networks, an option that was once only  available over a WiFi connection.</p>
<p>According to a press  release issued Wednesday by [...]]]></description>
			<content:encoded><![CDATA[<p>Interesting news from AppleInsider:</p>
<blockquote><p><a  href="http://leep.it/d0" target="_blank">Apple now allowing iPhone apps to make VoIP calls over 3G networks</a></p>
<p><strong>In an update to its iPhone SDK, Apple is now permitting apps to  make VoIP calls over 3G wireless networks, an option that was once only  available over a WiFi connection.</strong></p>
<p>According to a <a  href="http://www.prnewswire.com/news-releases/apple-lifts-3g-voip-restrictions-icall-with-3g-support-available-immediately-82842957.html">press  release</a> issued Wednesday by iCall, Apple has revised its SDK to  allow VoIP calls over cellular networks. This is a major change from  Apple&#8217;s previous agreement with AT&amp;T which only allowed VoIP  communications over a WiFi connection.</p>
<p>Back in October, AT&amp;T <a  href="http://www.appleinsider.com/articles/09/10/06/att_rumored_to_allow_skype_calls_via_its_network_on_iphone.html">announced</a> that it would open up its 3G network to VoIP applications on the  iPhone, and it appears that Apple is just now taking action.</p></blockquote>
<p>It&#8217;s about time Apple!  Thank you for opening up the SDK.  After years of rejecting VoIP apps for the iPhone, you finally get it through your thick stull to stop hindering progress and let the marketplace figure it out.</p>
<p>How does this affect AT&amp;T though?  In our opinion, not much.  They might lose some money on people reducing their plans, but all in all, as more people get better phones we&#8217;ll all be spending more money on data and texting plans and less on minutes.  Hopefully one day we can have city wide Wi-Fi coverage.  Then we&#8217;ll have the city of the future which we were all promised as little children.  By the way, where is my flying car at anyways!</p>
<p><a  href="http://www.appleinsider.com/" target="_blank">AppleInsider</a> &#8211; <a  href="http://leep.it/d0" target="_blank">http://leep.it/d0</a></p>
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